Rhinoceros 5 4 1 – Versatile 3d Modeler Modeling
- Rhinoceros 5 4 1 – Versatile 3d Modeler Modeling Model
- Rhinoceros 5 4 1 – Versatile 3d Modeler Modeling Tutorial
- Rhinoceros 5 4 1 – Versatile 3d Modeler Modeling Models
- Rhinoceros 5 4 1 – Versatile 3d Modeler Modeling Software
Rhinoceros 5 4 1 – Versatile 3d Modeler Modeling Model
- RhinoWIP 5.4 – Versatile 3D modeler. GetInMac / on September 20, 2017. Uninhibited free-form 3-D modeling tools like those found only in products costing 20 to.
- 5 The Rhino for Windows Interface 5 The Rhino Screen 6 Menus 7 Toolbars 7 Graphics Area 8 Command Area 11 The Mouse 11 Entering Commands 11 Help 13 View the Command Line History 14 View Recent Commands 14 Navigating Around the Model 20 Move Objects 22 Copy Objects 24 Changing the View of Your Model 25 Panning and Zooming 26.
For more information about this course, look here.
From 2D to 3D: An introduction to Lands Design - Oct 23 at 11am BST Read more » food4Rhino webinar series: PlanBee - Thursday 15th October at 7PM CEST Read more » PointOneStudio: Why Rhino?
As a warm up, I have made two files available for download, which you can render with Vray for Rhino SR1. Maps and materials are included. These two examples clearly show how you can turn relatively simple scenes into convincing photo realistic imagery.Grab the bathroom scene file here.
Grab the phone scene file here.
If you don't have a copy of Vray, you can download a demo version from the ASGVis website.
The bathroom model shows how a photographic atmosphere can be created by combining various light types. As you can see the model is very simple as well as the materials. In this case the lighting is the most important factor in the overall image quality. The scene file looks like this in your Rhino viewport:
And this is the resulting rendering:
The phone model shows how one can mix different material properties in one material using masks. Furthermore it does not use any lightsources. The lighting and reflections are controlled by a set of 2 HDRI maps: a blurry one for the lighting, and a sharp one for the reflections.