Prison Architect The Slammer 1 0
- This article contains a list of the current mods in Prison Architect. For the development of mods, see Modding. For the development of scenario mods, see Lua.
PrisonArchitectthe slammer 1.0(32504)macgog.zip (528.41 MB) Choose free or premium download SLOW DOWNLOAD. 'The Slammer' Update is Now Live! Deployment Overhaul. 0 points 3 months ago. A subreddit dedicated to the game Prison Architect, developed by Introversion Software and ported to console (Xbox, Playstation, and Nintendo Switch) and mobile platforms (Android and Apple) by Double11 Studios and Paradox Interactive. Prison Architect. Tutto Discussioni Screenshot Immagini Trasmissioni Video Workshop Notizie Guide Recensioni. Launching The Game Failed! Version theslammer1.0.
Since Alpha 15, Prison Architect has built-in mod support. A mod is content for the game that is community written. As of Alpha 16, the Steam Workshop can now be used to share mods.
Mods created during Alpha 14 and earlier are not any longer described here.
- 1Getting started
- 2Mods
Getting started[edit]
Steam Workshop mods[edit]
If the mod is part of the Steam Workshop, you need to go to the workshop page of the mod and subscribe. Then, when you go into the game, you will need to activate it through the mods tab in the main menu. Updates for the mods will be downloaded automatically.
It's worth noting that as of Alpha 24, any new Grants will be loaded in the order of installed mods. All grants are loaded into the game additively (so none will be overwritten), but only the first instance of any grant will be loaded if there's more than one with the same name. Any subsequent grants with the same name will be ignored.
External mods[edit]
For any mods outside of the Steam Workshop, all you need to do to install a new mod is download the mod and extract it into the mods
directory located in %localappdata%IntroversionPrison Architect
.After unpacking, you need to restart the game, and the mod will appear in the Mods menu option under Extra. There you can enable or disable the mod, or change the order in which they are loaded.
Mods[edit]
The following is an incomplete selection of mods which most likely are OUTDATED . For a more comprehensive overview, best browse Steam Workshop yourself. Always remember to check the date of the last update, mod's discussions and comment sections before you subscribe, to avoid problems with incompatibility!
Audio Mods[edit]
Name | Author | Version | Description | Forum Link | Download Link |
---|---|---|---|---|---|
Star Wars - Imperial Architect Audio | Tonxabar | 2.0 Compatible | A companion mod for Vector's Imperial Architect conversion mod. | ~ | Steam Workshop |
Gameplay[edit]
Name | Author | Version | Description | Forum Link | Download Link |
---|---|---|---|---|---|
Reform Changes | Knoest26 | 1.0 | Changes the Programs by changing the behavioural therapy into a mandatory group therapy which each prisoner must complete before being mandatorily be put in the next programs. | Not Available-Pending Wiki Removal | |
Lockdown Mod | Stevowevo77 | 1.1 | Secure your Prison like never before! Lockdown contains new grants, new textures and more, allowing you to decide the destiny of your Prison, not the Prisoners... | Not Available-Pending Wiki Removal | |
Doing Time Mod | Blacksythe | 1.0 | Prisoners getting out too early make them wait twice as long before tasting freedom. | Forum | Dropbox |
Sandbox Mode Mod | jackbua | 1.1 | This Mod is a combination of a grant.lua file that gives you 100 Million dollars just for having a delivery zone and a materials.txt file that removes the time it takes your workmen to construct/install/demolish all objects. | Forum | Not Available-Pending Wiki Removal |
Sandbox Mode Mod (Alternative) | ApolloLV | 0.2 | This mod also includes a 10 Million dollar grant, but does not remove the time to build/demolish objects, but sets it to 0.1 seconds instead. Additionally, most objects gain the teleportable attribute, enabling workmen to just place them without any delivery. | ~ | Steam Workshop |
Gary's Amazing Vegetable Patch Mod | Gary | 1.0 | An official demonstration mod from Introversion Software to demonstrate the new mod system released in Alpha 24. Adds a production chain to make a new room type of Vegetable Patch, train prisoners to manage it, grow vegetables and then transport those vegetables to the kitchen to be prepared. | ~ | Steam Workshop |
Better Mining and Production | magnat | 0.2 | Adds new production chains to your prison. Including a mine, a smeltery and a goldsmith workshop. New features are going to be released on a very (at least weekly) regular basis!. | Introversion Forum | Steam Workshop |
silvernightnl | 1.1 | Adds spirituality requirement for prisoners, adds Chapel room type, pew and alter object types and the Advanced Bible Study programme for Prisoner learning. | Forum | Not Available-Pending Wiki Removal | |
Mental Architect | Knoest26; Scott Jackson | 1.0 | Changes your prison into a mental institute, with new UI, armed guards are now nurses with lethal injections and includes a whole new reform program. | ~ | Steam Workshop |
Library and book creating | SirNoolas | 1.5 | Adds a new room-type of library as well as the ability for your prisoners to write and bind books. | ~ | Steam Workshop |
Rock crushing mod | SirNoolas | 2.2 | Adds the movie style possibility for you to entertain your prisoners with smashing big rocks into smaller ones. (oh, and there's mineable ore!) | Forum | Steam Workshop |
Barbersshop mod | SirNoolas | 1.3 | Makes your prisoners want a haircut. | Forum | Steam Workshop |
Sports mod | SirNoolas | 2.1 | Adds a swimming pool and various sporting devices. | Forum | Steam Workshop |
Army callout mod | SirNoolas | 1.3 | Allows you to call for the army. Also adds a worker and private-reinforcements callout. | ~ | Steam Workshop |
Hot chicks | Puman | 1.0 | Adds a production chain to manage poultry. | Forum | Steam Workshop |
Going postal | Puman | Beta | Adds a postal service with both in and outbound mail. | Forum | Steam Workshop |
BarberMod | Oskr13 | 1.6 | Adds a BarberShop, with jobs, needs, contraband and lot more. | Forum | Steam Workshop |
Aviation - Helicopter Mod | CoffeeBalls21 | Alpha_30 v2.0 | In this mod you can set up your very own landing zone with a fully functional Helipad. When a Helicopter is available for aviation(flight) to your prison you may use the Control Tower to request it. Bring in different things. | Forum | Steam Workshop |
Evacuation | Chinbob | 1.0 | This mod enables your staff to evacuate, in various groups, via wired alarms. | ~ | Steam Workshop |
Grants[edit]
Name | Author | Version | Description | Forum Link | Download Link |
---|---|---|---|---|---|
Supreme Grants Collection | DarkBBurning | V2.0 - Alpha 34 | A few more grants(22) for a better experience while playing Prison Architect. | ~ | Steam Workshop |
Automatic Grant + Mod Creator | Reeceaclarke | 3.1 | Ever wondered how to create grants of your own? Well with this software it makes creating grants for the game as easy as a few clicks away. | Forum | Prison Exchange |
Combined Grants Mod (Nicotin, Grimvirus, Adicos & LDS) | coloreddrums | Alpha 15 | Repacking 'Combination of Nicotin, Grimvirus, Adicos & LDShadowLord's grants' for modding system | ~ | Prison Exchange |
Global Financial Crisis Mod | Paktsardines | ~ | More challenging and enjoyable gameplay through new and rebalanced grants and objectives. | Forum | whimit.com.au link |
New Grants Mod (LDS & Xathz) | Xathz | ~ | Adds more grants to the game. | Forum |
Graphic Mods[edit]
Name | Author | Version | Description | Forum Link | Download Link |
---|---|---|---|---|---|
[MoD] - Prison Architect HD | Michał Hoffman (HoffmanPL); | 3.3 Alpha 35 | This mod is updated regularly when the game is updated but not only. Sometimes I update the modification several times a month. The modification introduces a better world than the games default graphics. Also fixes some bugs in the game. | Steam Workshop OneDrive | |
Seasons | MiriW; Smodd; Master-Guy; Kawo; Mobyduck; Piterman; GROOV3ST3R | ~ | This mod is updated regularly, to reflect both the season and current alpha. We hope to provide a fun experience across nationalities and boundaries. | ~ | Dropbox |
Seasons - Christmas (Miri's Festive mod) | MiriW | 1.1 Alpha 16 | Replaces some of the skins and names in your prison with festive ones. Shown by Chris in Alpha Preview. | Forum | Dropbox |
Simpler Needs Icons | Fishbus | ~ | Needs iconography made simpler and more distinct so you can tell what those pesky prisoners are complaining about further away than before! | ~ | Steam Workshop Dropbox |
Thekillergreece's Town Mod | Thekillergreece | Alpha 6 | Replaces some of your staff skins, contraband icons, different room texts and some secrets on! | Forum | Steam Workshop |
Gulag | ApolloLV | 0.74 Alpha 20 | Replaces a lot of game content, mostly graphics, to create a siberian Gulag-like setting. | ~ | Steam Workshop Dropbox |
JVA - German Prison | bejay45 | Alpha 19 | Give your prison a little more German feel with German guards. Also includes many other graphical changes. | Forum | Steam Workshop Direct Download |
Star Wars - Imperial Architect | Vector | Alpha 20 | Imperial Architect is a widely used, fan made Star Wars conversion mod. | ~ | Steam Workshop |
Half-Life 2 - Combine Architect | _Jensuu | Alpha 20 | Combine Architect is a fan-made mod, but this time you dive into the dark world of the combine. | ~ | Steam Workshop |
Half-Life 2 - Combine Architect Reloaded | Retflix | Alpha 20 | Combine Architect is another fan-made mod, but more enhanced and if you're into half-life, this mod really takes the immersion into the next level. It is a vast improvement over the official Combine Architect. | ~ | Steam Workshop |
Lunatic Asylum - Mental Architect | SYN | Alpha 20 | You don't manage a prison anymore, you now have to deal with maniacs being sent to your lunatic asylum. | ~ | Steam Workshop |
Prisoners of War | Mr Krabs, Condor, Mr.HaloPilgrim | Alpha 20 | Allied P.O.W.s plan their escape from a German camp during World War II. It is your job to stop them. | ~ | Steam Workshop |
Natural Texture | Nermal Sirius | Alpha 22 | This is an early version of a texture mod I'm working on to make Prison Architect look a little more 'real' | ~ | |
Materials Base Mod | gmyx | Alpha 17 | Contains the base materials file; to simplify other materials mods; NOTE: This mod must be the last one in the mods list or other mods changing materials.txt will not work. This release is linked to Alpha 17 | Forum | Steam Workshop Devwiki |
Added Materials Mod | Knoest26 | 1.0 | Adds Water, Long Grass, mud and the road markings to the game. | ~ | Steam Workshop |
Island Prison Architect | Pruvan; _Jensuu | Alpha 25 | Turns your supply road to water and changes vehicle types to boats to give you control of a floating fortress prison. Prisoners can still swim to safety if they escape. | Forum | Not Available-Pending Wiki Removal |
Objects[edit]
Name | Author | Version | Description | Forum Link | Download Link |
---|---|---|---|---|---|
Secure Doors | HookerHeels | 1.0 | Changes the price, strength and textures of solitary doors to make them more aesthetically pleasing. | Forum | MediaFire - Sprites MediaFire - Remote Door Fix |
Superior Beds | Kylepaul23 | 1.0 | Adds the option of using superior beds within cells. | Forum | Steam Workshop |
IKEA Furniture | Brouwerder | 1.0 | Adds medium-sized dishwasher and a 1-tile sink for bathrooms. | Forum | Steam Workshop |
Bunkbeds | sirNoolas | 2.1 | Adds bunkbeds rather than single beds for use in cells. Currently not possible to get 2 prisoners to use them however. | Forum | Steam Workshop |
Guard Towers | sirNoolas | 1.0 | Adds guard towers which will be used by snipers. | ~ | Steam Workshop |
First Aid Station | Puman | 1.0 | A wall-mounted first aid kit which will heal any nearby guards back up to 75% of their health. | Forum | Steam Workshop |
I'll drink to that! | Puman | 1.0 | A modified drinks machine which will rejuvenate resting staff. | Forum | Steam Workshop |
Computers and More Mod! | dsdude123 | 1.5 | Adds Computers, Printers, and more. | Forum | Steam Workshop |
Prison Architect The Slammer 1 01
Room Types[edit]
Name | Author | Version | Description | Forum Link | Download Link |
---|---|---|---|---|---|
Toilet Mod | rsdworker | 2.0 | Creation of three new room types. Bathroom, Restroom, Lavatory. Removes toilet requirement from cell and adds option for en-suite. Also adds functionality for prisoners to wash hands in sink. | Forum | Steam Workshop |
Cramped! Smaller rooms | Puman | 1.0 | Makes the room minimum sizes smaller. | Forum | Steam Workshop |
Scenarios[edit]
Name | Author | Version | Description | Forum Link | Download Link |
---|---|---|---|---|---|
Tutorial - Getting Started | RGeezy911 | 3.1 | An alternative tutorial scenario to teach new players how to play the game | Forum | Steam Workshop |
Mental Architect | Knoest26 Scott Jackson | 1.0 | Edward strikes again, this time he destroyed a Hospital and you have been put in charge of turning the ruined hospital into a functional MedicalWard | Forum | Steam Workshop |
Zombie Outbreak | 1.0 | A small campaign about a zombie outbreak | Forum | Steam Workshop | |
WIP Gulag Campaign | Knoest26 syndicato | 0.1 | To be announced | Forum | TBA |
Translations[edit]
- See also: Game Translation
As of Prison Architect version 1, most of the following game translations are included with the game and can be accessed from the options menu. However, should you wish to use an early build in a different language, these will remain available.
Please note that not everything can be translated yet. [Bug #3052]
Name | Author | Compatibility | Forum Link | Download Link |
---|---|---|---|---|
Polish (Polski) | Michał Hoffman (HoffmanPL); | Alpha 28 | Prison Architect Polska | Steam Workshop |
Brazilian Portuguese (Português brasileiro) | Paulo 'mobyduck' Belato | Alpha 34 | Blog | MediaFire |
Czech (český jazyk) | Fenek | Alpha 15 | Czech translation topic | Dropbox |
Danish (Dansk) (v1.1) | Jonatan 'Locercus' Korgaard; MiriW | Alpha 16 | Danish translation topic | Dropbox |
Dutch (Nederlands) (v0.1) | Master-Guy | Alpha 16 | Dutch translation topic | Steam Workshop Devwiki |
French (Français) + Bonus pack (images) | Kawo | ~ | French translation topic | Not Available-Pending Wiki Removal |
German (Deutsch) | Smodd | Alpha 28+ | German translation topic | Steam Workshop Prison Exchange |
Romanian (Română) | YellowSpy | Alpha 16 | ~ | Steam Workshop Prison Exchange |
Russian (ру́сский) | PiroG_GG | ~ | Russian Prison Architect Forum | Forum |
Spanish (Español) | Tapia (NokiaJavi); | Alpha 15 - 21+ | Spanish translation topic | Steam Workshop TraduccionesTapia |
Italian (Italiano) | PaulGhost; | Alpha 28 | ~ | Steam Workshop |
Hungarian (Magyar) | (DC5)Syrius; | Alpha 26+ | ~ | Steam Workshop |
Patch Notes[edit]
- 1Patch Notes
Deployment Overhaul[edit]
- Deployment context presentation and visuals improved. Now you can see your prison!
- You can now assign Armed Guards and Dog Handlers to patrols and zones.
- You can now have 2 different intersecting patrol routes.
- Patrol routes and zones can now be prioritized, to ensure your most important areas are manned first.
New Items, Floors, Walls[edit]
- New Walls & Doors: Yutani Wall (Sci Fi), Visitor's Door, Secure Door (with a flap to deliver food trays to prisoners inside a cell), coloured Fence Gates.
- New Floors: Mud, Grate, and Solaco (Sci Fi - goes great with the Yutani Wall).
- New Objects: Table (Small) Bench (Small), Bleachers, Bush, Trees (Snowy Conifer, Palm), Lights (Flood Light, Street Light, Wall Light), Shower Pillar, Ironing Board (Small), Office Chair, Door Mat.
- New furniture such as new chairs, short benches, short tables will fulfill room requirements.
- New Jungle plot and Snowbound plot options added, to start a new prison on.
- New Guard Pavilion towers are unlocked for players who sign up for a Paradox account.
Other Changes[edit]
- Keyboard hot-keys added for cycling through options in in-game item menus ([Z] and [X]), and for closing menus ([C]).
- Rotations for more of the existing objects and furniture that didn't have them (Workshop Saw, Press, Roadgate, Ironing Board, Altar, Bench).
- New Moving/Relocating Objects feature. Just double-click an object, re-position, and a Worker will do the rest.
- Staff and Dog names added.
- New Bureaucracy researched option. When starting a new game, you can begin with everything researched.
- Additional x10 game speed button.
- Filters and sort-by options added to the Objects menu.
- Metal detector searches now search both the inmate and the box they’re carrying.
- New context-sensitive quick “Add Doors” function, to any wall. Just double-click on a solid wall.
- Prison cleanliness mutator option 'Reduce Dirt Build Up'.
- Security Camera artwork now indicate the direction they're pointing.
- New quick menu links from the top HUD bar. Clicking on 'Danger', 'Days', 'Balance', Guards, etc. all launch various UIs.
- Clone tool region increased in size.
- Added code that will allow modders to specify menu sprites for any of their objects, enabling modders to attach any image to an object.
- The Mutators (menu) can now be accessed and adjusted mid-game. This is handy for players who wish to turn off/on Mutators in other player's prisons.
- Added Hedge rounded end pieces, and improved all hedges to look better with shadows and when doors are built on them.
- Ability to search for Objects via a specific room, in the Objects menu text box. E.g. type 'Yard' to filter and show all Yard objects.
- 'New!' yellow star icons now display for any newly added features.
- Prisoners & Staff can now be seen by CCTV cameras in Warden Mode.
- Logistics context presentation and visuals improved. Now you can see your prison.
- Fixed an issue where the Water Boiler was not connecting to water pipes (due it being damaged or moved).
- If you fire staff while the game is paused, only the first staff member that was clicked on will now be fired.
- Guards/Snipers in Guard Towers are now protected from the weather/rain (as if they were indoors).
- At shower time prisoners will now correctly prioritize communal shower rooms, before cuing to use another prisoner’s cell shower.
- The tooltip instruction for the Room Clearing functioning has been added to the Rooms Tooltip.
- When building Quick Rooms, Cell doors are now kept open until the room is completed, to allow workers to enter and finish the room.
- Doors are moved from the Objects menu and into the 'Walls & Doors' menu.
- Fix: Moving electrical utility items will now spawn new wires.
- Fix: The correct Warden sprite shows in the staff reports screen.
- Fix: Certain advanced items are now counted in a Grant's requirements (e.g. Visitor booths instead of Tables).
- Snipers now carry Jail Keys, enabling them to get around the prison and into the Armory easier.
- The Bookshelf now caters to the prisoner's 'Literacy' Need a bit. A green zone displays its area-of-effect.
- Guards operating certain stations will not participate (leave their station) in prison searches or Shakedowns.
- Guards will now open doors for separated dogs. If for example the dog's handler is killed.
- Added a Borderless Fullscreen Mode option, which is also changeable via the PDX Launcher.
- The Main Menu now included a page system for our dev updates. Allowing us to keep previous/older updates, and tell you all about the latest additions and improvements.
- Added a Screen Display option for players with multiple monitors, which is also hooked into the PDX Launcher.
- New screenshot mode available as a game option, in the Options Menu. Toggle On/Off by holding [H] and pressing [Enter].
- Fixed an issue where sprinklers were showing healing animation when triggered.
- Added support for PDX Launcher on startup
- Paradox Interactive's custom launcher is a simple tool that allows you to easily play any Paradox games or resume your latest save game. It's also allowing us to showcase new content, new updates, or other important messages about Prison Architect!
Patches[edit]
PATCHES | ||||
---|---|---|---|---|
Version | Release date | Notes | Forum Link | |
1.03 | 2019-10-10 | Hotfix | ||
1.02 | 2019-09-24 | Hotfix | ||
1.01 | 2019-09-18 | Hotfix |
Links[edit]
- 'The Slammer' Update is Now Live! on Steam
Prison Architect The Slammer
|